If you’ve read my previous article then you’d know that the age of mainstream virtual reality is finally upon us. Everybody and their mother is releasing their own VR headset this year, from giants like Sony and Samsung to relative unknowns like HTC. With practically dozens of headsets, AR goggles, holographic displays and God knows Continue reading →
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- India’s Gaming Ban Linked to Sharp Growth in Offshore BettingIndia’s prohibition on online real-money gaming has coincided with a marked increase in offshore betting activity, according to a new survey focused on users in the Delhi National Capital Region. Rather than reducing participation, the restriction appears to have redirected existing demand toward unregulated foreign platforms, where users report higher spending levels and longer play […]
- ICE Barcelona 2026 Sets Broader Agenda for Global GamingICE Barcelona 2026 is preparing to welcome tens of thousands of gaming professionals to Fira Barcelona Gran Via from 19 to 21 January, positioning the event as a central meeting point for technology, policy, and commercial decision-making across the global gambling sector. Organisers expect around 65,000 industry participants to attend during World Gaming Week, reflecting […]
- Italy Gambling Enters New Era With Reform and Industry ShiftsItaly’s gambling sector is undergoing one of its most transformative periods in recent memory, with sweeping regulatory adjustments, strengthened scrutiny of illegal betting networks and a newly formalised partnership intended to tighten ties between Italy and the broader international gaming community. These developments, taken together, reveal a market at a turning point as policymakers, enforcement […]
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